CUE Conference 2010 – How To Videos Posted

Hello and thank you to all the people that attended “Igniting the Mathematical Mind” session at CUE on Friday (3/5 ) @ 11:30 AM! Jamie Sweet and myself really enjoyed ourselves and you were a great audience! We would really love to hear from you. We have posted how to create many of the games that we covered in our session. If you see something that is not there and would like to know how to create it, please let us know. Also, if you have time, please visit Session Evaluations (Friday @ 11:30 AM)and evaluate our session, Thanks! Click on the CUE 2010 tab above to access the videos. Subscribe to access the latest videos!

Cue Conference Keynote: Robert Marzano

The 2009 CUE Conference’s keynote speaker was Robert Marzano. After forty-five minutes, Marzano had jam packed his keynote speech with data and support from his ongoing research for the use of technology and interactive whiteboards in the classroom. He partnered with Promethean Technologies in this study and here are some of the highlights of his findings:

  • The longer that you use an interactive whiteboard, the higher the gains and improvements
  • More specifically, the use of any technology increases when used about 75% of time (80%-90% of use decreases its effectiveness)
  • If the teacher has confidence in using the interactive whiteboard there are further increases in gains
  • He used the term “sweet spot”, referring to a teacher who has at least two years of experience in teaching and using the board 75% of the time which resulted in a 30% gain per student
  • Use formative assessment for the whole group
  • Must keep track of records over time
  • Students should track their own learning
  • Use a rigorous rubric based approach to learning overtime
  • The power of technology is inevitably the bridge that is leading students to acquire content. However, the underlying engine that drives and facilitates technology are teachers. Teachers need to be trained in the technology that they have been given and this includes interactive whiteboards. Every classroom is different, every teacher is different and every student is different, but the commonality is the technology which is the medium that allows all concerned to be successful!